SUPERTEST - SECOND ITERATION CHANGES


The second set of changes has appeared on the test server. This time with changes to light tanks, tank destroyers and others. These changes are for test purposes only and are no way final.

GERMANY

Pz.Sfl. IVc – Tier V
Engine Maybach HL 90
Hit Points changed from 80 to 124
Hit Points after module repair changed from 40 to 62

Waffentrager auf Pz. IV – Tier IX
Engine Maybach HL 90
Hit Points changed from 80 to 124
Hit Points after module repair changed from 40 to 62

Pz.Sfl. IVb – Tier IV
Engine Maybach HL 66 P
Hit Points changed from 80 to 105
Hit Points after module repair changed from 40 to 52

PzKpfw. I Ausf. C – Tier III
Engine Maybach HL 66 P
Hit Points changed from 80 to 105
Hit Points after module repair changed from 40 to 52

Fuel Tanks
From Medium to Small
Hit Points changed from 100 to 115
Hit Points after module repair changed from 70 to 57

Turret – Pz.Kpfw. I Breda
Hit Points of turret mechanism changed from 70 to 57
Hit Points of turret mechanism after module repair changed from 35 to 28
Hit Points of viewfinder changed from 50 to 52
Hit Points of viewfinder after module repair changed from 25 to 26

Turret – Pz.Kpfw. I Ausf. C
View Range changed from 340 to 330
Hit Points of turret mechanism changed from 70 to 67
Hit Points of turret mechanism after module repair changed from 35 to 33
Hit Points of viewfinder changed from 50 to 52
Hit Points of viewfinder after module repair changed from 25 to 26

Suspension – VK 6.01
Hit Points changed from 60 to 63
Hit Points after module repair changed from 42 to 31

Suspension – VK 6.02
Hit Points changed from 70 to 73
Hit Points after module repair changed from 55 to 36

Pz.Kpfw. II Ausf. G – Tier III
Engine Maybach HL 66 P
Hit Points changed from 80 to 105
Hit Points after module repair changed from 40 to 52

Pz.Kpfw. II Luch – Tier IV
Engine Maybach HL 66 P
Hit Points changed from 80 to 105
Hit Points after module repair changed from 40 to 52

Engine Maybach HL 90
Hit Points changed from 80 to 124
Hit Points after module repair changed from 40 to 62

Turret Luch 2 cm
Hit Points of turret mechanism changed from 80 to 67
Hit Points of turret mechanism after module repair changed from 40 to 33
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Turret Luch 5 cm
View Range changed from 360 to 340
Hit Points changed from 92 to 82
Hit Points of turret mechanism changed from 80 to 76
Hit Points of turret mechanism after module repair changed from 40 to 38
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Suspension – Luch
Hit Points changed from 70 to 73
Hit Points after module repair changed from 55 to 36

Suspension – Luch verstärkteketten
Hit Points changed from 80 to 84
Hit Points after module repair changed from 60 to 31

Gun – 3 cm MK 103 – Luch 2 cm Turret
Reload Time changed from 16 to 18
Aiming Time changed from 2.3 to 2.6
Rate of Fire changed from 27.96 to 25.04

Gun – 3 cm MK 103 – Luch 5 cm Turret
Reload Time changed from 18 to 20
Aiming Time changed from 2.1 to 2.5
Rate of Fire changed from 31.11 to 28.18

Gun – 5 cm Kw.K. 38 L / 42 – Luch 5 cm Turret
Reload Time changed from 2.5 to 2.8
Rate of Fire changed from 24 to 21.43

Gun – 5 cm Kw.K. 39 L / 60 – Luch 5 cm Turret
Reload Time changed from 2.5 to 2.8
Rate of Fire changed from 24 to 21.43

Pz.Kpfw. 38 (t) – Tier IV
Hit Points changed from 240 to 256
Fuel Tank Hit Points changed from 125 to 126
maxRegenHealth changed from 85 to 63

Engine – Prague NR
Hit Points changed from 100 to 124
Hit Points after module repair changed from 49 to 62

Turret – Pz.Kpfw. 38 (t) Ausf. G
Hit Points changed from 60 to 64
Hit Points of turret mechanism changed from 80 to 67
Hit Points of turret mechanism after module repair changed from 40 to 33
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Turret – Pz.Kpfw. 38 (t) n.A.
View Range changed from 370 to 350
Hit Points changed from 100 to 84
Hit Points of turret mechanism changed from 80 to 76
Hit Points of turret mechanism after module repair changed from 40 to 38
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Suspension – Pz.Kpfw. 38 (t) n.A.
Hit Points changed from 70 to 73
Hit Points after module repair changed from 55 to 36

Suspension – Pz.Kpfw. 38 (t) n.A. verstärkteketten
Hit Points changed from 80 to 84
Hit Points after module repair changed from 60 to 42

Gun – 5 cm Kw.K. 39 L / 60 – Pz.Kpfw. 38 (t) n.A. Turret
Reload Time changed from 2.5 to 2.4
Aiming Time changed from 2.3 to 2
Rate of Fire changed from 24 to 25


USA

M8A1 – Tier IV
Engine – Continental R-975-C1
Hit Points changed from 104 to 115
Hit Points after module repair changed from 52 to 57

M3 Stuart – Tier IV
Fuel Tanks
Changed from medium to small
Hit Points changed from 110 to 115
maxRegenHealth changed from 70 to 57

Engine – Continental R-975-C1
Hit Points changed from 104 to 115
Hit Points after module repair changed from 52 to 57
Turret – D37812
Hit Points of turret mechanism changed from 70 to 63
Hit Points of turret mechanism after module repair changed from 35 to 31
Hit Points of viewfinder changed from 50 to 52
Hit Points of viewfinder after module repair changed from 25 to 26

Turret – D39273
View Range changed from 330 to 320
Hit Points of turret mechanism changed from 70 to 73
Hit Points of turret mechanism after module repair changed from 35 to 36
Hit Points of viewfinder changed from 50 to 52
Hit Points of viewfinder after module repair changed from 25 to 26

Suspension Stuart E1
Hit Points changed from 60 to 57
Hit Points after repair changed from 45 to 28

Suspension Stuart E2
Hit Points changed from 70 to 67
Hit Points after repair changed from 55 to 33

M5 Stuart – Tier IV
Fuel Tanks
Hit Points changed from 140 to 126
maxRegenHealth changed from 90 to 63

Engine – Continental R-975-C1
Hit Points changed from 104 to 115
Hit Points after module repair changed from 52 to 57

Turret – M5
Hit Points of turret mechanism changed from 80 to 73
Hit Points of turret mechanism after module repair changed from 40 to 36
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Turret – M5A1
View Range changed from 360 to 350
Hit Points of turret mechanism changed from 84 to 74

Hit Points of turret mechanism after module repair changed from 40 to 42
Hit Points of viewfinder changed from 60 to 63
Hit Points of viewfinder after module repair changed from 30 to 31

Suspension – VVSS T16E3
Hit Points changed from 70 to 67
Hit Points after repair changed from 55 to 33

Suspension – VVSS T36E8
Hit Points changed from 80 to 76
Hit Points after repair changed from 60 to 38
Dispersion while on the move changed from 0.21 to 0.2
Dispersion while rotating hull changed from 0.21 to 0.2

Gun – 37 mm Gun T 16 – M5 Turret
Reload time changed from 7.6 to 7
Rate of fire changed from 29.13 to 30.94

Gun – 37 mm Gun T 16 – M5A1 Turret
Reload time changed from 7.2 to 6.6
Rate of fire changed from 30.31 to 32.27


CHINA

M5A1 Stuart – Tier IV
Fuel Tanks
Hit Points changed from 140 to 114
maxRegenHealth changed from 90 to 57

Engine – Continental R-975-C1
Hit Points changed from 104 to 130
Hit Points after module repair changed from 52 to 65

Turret – M3A3
Hit Points of turret mechanism changed from 80 to 70
Hit Points of turret mechanism after module repair changed from 40 to 35
Hit Points of viewfinder changed from 60 to 57
Hit Points of viewfinder after module repair changed from 30 to 28

Turret – M5A1
Hit Points changed from 92 to 82
Hit Points of viewfinder changed from 60 to 57
Hit Points of viewfinder after module repair changed from 30 to 28

Suspension – VVSS T36E8
Hit Points changed from 70 to 73
Hit Points after repair changed from 55 to 36

Suspension – VVSS T55E1
Hit Points changed from 80 to 84
Hit Points after repair changed from 60 to 42


USSR

SU-85 – Tier V
Engine – B-2
Hit Points changed from 105 to 110
Hit Points after repair changed from 52 to 55

Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

SU-100 – Tier VI
Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

SU-100M1 – Tier VII
Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

BT-7 – Tier III
Fuel Tanks
Changed from small to medium
Hit Points changed from 90 to 105
maxRegenHealth changed from 60 to 52

Engine – B-2
Hit Points changed from 105 to 110
Hit Points after repair changed from 52 to 55

Turret – BT-7 mod. 1935 г.
Hit Points of turret mechanism changed from 70 to 60
Hit Points of turret mechanism after module repair changed from 35 to 30
Hit Points of viewfinder changed from 50 to 47
Hit Points of viewfinder after module repair changed from 25 to 23

Turret – BT-7 mod. 1937 г.
Hit Points of viewfinder changed from 50 to 47
Hit Points of viewfinder after module repair changed from 25 to 23

Suspension – BT-5
Hit Points changed from 70 to 73
Hit Points after repair changed from 45 to 31

Suspension – BT-7
Hit Points changed from 70 to 73
Hit Points after repair changed from 55 to 36
Dispersion while on the move changed from 0.23 to 0.22
Dispersion while rotating hull changed from 0.23 to 0.22

A-20 – Tier IV
Fuel Tanks
Hit Points changed from 114 to 110
maxRegenHealth changed from 75 to 57

Engine – B-2
Hit Points changed from 105 to 110
Hit Points after repair changed from 52 to 55

Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

Turret – А-20 mod. 1938
Hit Points of turret mechanism changed from 80 to 70
Hit Points of turret mechanism after module repair changed from 40 to 35
Hit Points of viewfinder changed from 60 to 57
Hit Points of viewfinder after module repair changed from 30 to 28

Turret – SP-3
Hit Points ochanged from 92 to 72
Hit Points of viewfinder changed from 60 to 57
Hit Points of viewfinder after module repair changed from 30 to 28

Suspension – A-20 mod. 1938
Hit Points changed from 70 to 73
Hit Points after repair changed from 55 to 36
Dispersion while on the move changed from 0.24 to 0.22
Dispersion while rotating hull changed from 0.24 to 0.22

Suspension – A-20 mod. 1940
Hit Points changed from 80 to 84
Hit Points after repair changed from 60 to 42
Dispersion while on the move changed from 0.24 to 0.22
Dispersion while rotating hull changed from 0.24 to 0.22

T-34 – Tier V
Engine – B-2
Hit Points changed from 105 to 110
Hit Points after repair changed from 52 to 55

Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

T-34-85 – Tier VI
Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

A-43 – Tier VI
Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

A-44 – Tier VII
Engine – B-2-34
Hit Points changed from 145 to 140
Hit Points after repair changed from 72 to 72

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